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Why the remake of FF7 is so much better

  
  
First released in 1997, now the remake FF7 is almost here! Is it over-the-top supercool all FF7-feeling, or should we stay a bit sceptical about the remake? Personally, we are positive about it, you wanna know why?? You will find the answers in our blog!

The story of Cloud Strife

For those unfamiliar with FF7: the story is about Cloud Strife, a mercenary who joins the terrorist group that calls itself the Avalanche. They are charged with the difficult task of stopping an evil corporation that tries to deprive the planet of its life force to fuel its power over society even more. Long story short.

FF7 gets a magnificent graphical boost

More than 23 years ago, the original Final Fantasy 7 was first released for the PlayStation. Square Enix is known for its graphical wow factor so in the remake, the bar is set high for viewers who have seen the opening cinematic.

The characters have been updated to high-quality character models (I mean, Aerith looks so amazing!), that gives so much more depth in their personality. Emotions become more intense, you bond with the characters more easily than ever before. These upgrades are very well done by Square Enix.

Final Fantasy 7 remake is released in parts

Nowadays, it's common for publishers to release a game and then throw in some DLCs. That will also happen for Final Fantasy 7, but there should be a solid reason for that. The first chapter will be more expansive, more in-depth and the story of Cloud with his team travelling in and around Midgar will be more intense.

In addition, battles and cutscenes will be depicted as more epic. Where you normally saw a few polygonal shapes in the 1997 original, you will now see breathtaking buildings and towers that make the environment overwhelming as you experience and walk through these sceneries. It is nostalgic, emotional and at the same time incredibly clever how the old is maintained while the quality is so much higher using the latest techniques. The bar has once again been set very high by Square Enix.

Action, action everywhere!

Within seconds after you're in the game, you're thrown directly into the action. You have but a few moments to absorb everything before the soldiers come running at you. For a moment, the combat system even feels like Kingdom Hearts 3, but quickly gains in-depth.

In the original, we're used to a turn-based system. They haven't completely dropped this system, so no worries there. It is possible to slow down time at any time by pressing a button, whereafter a menu will appear to select spells, skills, items and other commands. It's a miraculous combination between turn-based mechanics, which is basically outdated, and the new high-speed combat systems. The only drawback is that the camera shows little perspective. It would have been better if you could zoom out a bit further so that you have a better view of your enemies when you open up the ability and spell menu.

The body is broken down from FF7, but the spirit remained

Now that the remake has been rebuilt step by step, it feels like a completely new game, and yet it does not. The original 'body' of Final Fantasy 7 is gone, but the spirit of the game has been preserved and completely refreshed.

After the demo it is clear to us: FF7 is everything it should be and more. We started sceptically but soon fell in love with the new rendering, combat systems, and of course the feels of nostalgia. Square Enix can be proud of this beautiful achievement!

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