League of Legends patch 13.17
Every few weeks a patch update for League of Legends comes out. Sometimes these are minor tweaks, other times the updates have a larger impact on gameplay. Continue reading to learn what has been updated in patch 13.17!
Patch 13.17 Notes
Patch 13.17 for League of Legends brings about a sizeable change to the balance of many champions and some popular items, in addition to a few more Skins and Chromas and the usual small changes and bugfixes. This constant attention to detail is what makes League of Legends one of the most popular games of its kind. Let’s have a detailed look at everything that’s changed!
Champions
- Passive - Deathbringer Stance
Damage type Physical -> Magic - W - Infernal Chains
Damage type Physical -> Magic
- Health Growth: 104 ⇒ 107
- Armor Growth: 4.2 ⇒ 4.7
- Attack Damage Growth: 3.5 ⇒ 3
- Base Health: 633 ⇒ 650
- Magic Resistance: 28 ⇒ 32
- Base Attack Speed: 0.65 ⇒ 0.625
- Attack Speed Ratio: 0.7 ⇒ 0.625
- Passive - Mana Barrier
Shield Strength: 15-45% (based on level) of Maximum Mana ⇒ 30% of Maximum Mana - W - Overdrive
Mana Cost: 85 ⇒ 75
Bonus Attack Speed: 30/43/56/69/82% ⇒ 30/40/50/60/70% - E - Power Fist
Bonus Physical Damage: 75% AD (+25% AP) ⇒ 100% AD (+25% AP)
Mana Cost: 40 ⇒ 25
E no longer deals a bonus 150% AD (+125% AP) to non-champions
- Passive - Spider Queen
Bonus Magic Damage on Basic Attacks: 10/20/30/40 (+20% AP) ⇒ 12/22/32/42 (+20% AP)
On-Hit Healing on Basic Attacks: 4/6/8/10 (+8% AP) ⇒ 6/8/10/12 (+8% AP) - E - Cocoon
Stun Duration: 1.6/1.7/1.8/1.9/2 seconds ⇒ 1.6/1.8/2/2.2/2.4 seconds
- Q - Boulder Toss (Mega Gnar)
Physical Damage: 25/70/115/160/205 (+140% AD) ⇒ 45/90/135/180/225 (+140% AD) - W - Wallop (Mega Gnar)
Physical Damage: 25/55/85/115/145 (+100% AD) ⇒ 45/75/105/135/165 (+100% AD)
- Base Mana: 277 ⇒ 280
- Mana Growth: 60 ⇒ 40
- Base Mana Regeneration: 6.5 ⇒ 7
- Mana Regeneration Growth: 0.6 ⇒ 0.8
- Q - Rampage
Mana Cost: 30 at all ranks ⇒ 28/26/24/22/20 - W - Spirit of Dread
Mana Cost: 50/60/70/80/90 ⇒ 50/55/60/65/70
Omnivamp: 25% (+2% of 100 bonus AD) of damage dealt ⇒ 20% of damage dealt (Note: this is still post-mitigation damage dealt)
- W - Blade's Reach
Physical Damage: 90/135/180/225/270 (+130% bonus AD) ⇒ 85/130/175/220/265 (+110% bonus AD) - New Me, New Health and Mana Bar
Kayn now restores himself to maximum health and mana upon transforming into Shadow Assassin or Darkin Slayer. (Note: This feature is disabled on ARAM.)
- Q - Taste Their Fear
Physical Damage: 70/95/120/145/170 (+115% bonus AD) ⇒ 70/95/120/145/170 (+110% bonus AD)
- E - Mounting Dread
Physical Damage: 80/100/120/140/160 (+80% bonus AD) (+8% (+0.5% per Mark Mark) target’s missing health) ⇒ 80/100/120/140/160 (+80% bonus AD) (+5% (+0.5% per Mark Mark) target’s missing health)
Slow: 50% (+5% per 100 AP) for 1 second ⇒ 30% (+5% per 100 AP) for 1 second
- Base Mana Regeneration: 8 ⇒ 7
- Passive - Illumination
Magic Damage: 20-190 (based on level) (+20% AP) ⇒ 30-200 (based on level) (+25% AP) - Q - Light Binding
Cooldown: 11 seconds at all ranks ⇒ 11/10.5/10/9.5/9 seconds - E - Lucent Singularity
Magic Damage: 70/120/170/220/270 (+80% AP) ⇒ 65/115/165/215/265 (+80% AP)
- Base Health: 650 ⇒ 635
- Passive - We are more
Cooldown: 25-10 (based on level) ⇒ 30-15 (based on level)
Down Doggo: Naafiri’s Packmates will now take 100% bonus damage from melee attacks - Q - Darkin Daggers
Recast Minimum Damage: 35/50/65/80/95 (+70% bonus AD) ⇒ 30/45/60/75/90 (+40% bonus AD)
Recast Maximum Damage: 70/100/130/160/190 (+70% bonus AD) ⇒ 60/90/100/130/180 (+70% bonus AD)
Recast Heal Amount: 45/65/85/105/125 (+40% bonus AD) ⇒ 45/60/75/90/105 (+40% bonus AD) - E - Eviscerate
Dash Physical Damage: 35/50/65/80/95 (+60% bonus AD) ⇒ 35/50/65/80/95 (+50% bonus AD)
Flurry Physical Damage: 65/100/135/170/205 (+90% bonus AD) ⇒ 65/100/135/170/205 (+80% bonus AD)
- Health Growth: 105 ⇒ 110
- W - Command: Dissonance
Magic Damage: 60/105/150/195/240 (+70% AP) ⇒ 70/120/170/220/270 (+70% AP)
- Health Growth: 99 ⇒ 107
- Q - Blinding Assault
Physical Damage: 20/45/70/95/120 (+80/90/100/110/120% AD) (+50% AP) ⇒ 20/40/60/80/100 (+80/90/100/110/120% AD) (+50% AP) - E - Vault
Physical Damage: 40/70/100/130/160 (+20% bonus AD) ⇒ 40/65/90/115/140 (+20% bonus AD)
- Base Health: 600 ⇒ 630
- Attack Range: 125 ⇒ 175
- Attack Damage: 72 ⇒ 68
- Q - Wild Cards
Magic Damage: 60/100/140/180/220 (+80% AP) ⇒ 60/100/140/180/220 (+90% AP)
- Q - Mistral Bolt
Magic Damage: 60/105/150/195/240 (+70% AP) ⇒ 70/115/160/205/250 (+70% AP) - W - Personal Space
Cooldown: 20/18/16/14/12 seconds ⇒ 16/15/14/13/12 seconds
- Passive - Blast Shield
Shield Strength: 10% of Vi’s maximum health ⇒ 12% of Vi’s maximum health - W - Denting Blows
Passive Cooldown Reduction: 3 seconds ⇒ 4 seconds - E - Relentless Force
Cooldown: 14/12.5/11/9.5/8 seconds ⇒ 12/11/10/9/8 seconds - R - Cease and Desist
Physical Damage: 150/325/500 (+110% bonus AD) ⇒ 150/275/400 (+90% bonus AD)
- Base Mana Regeneration: 8 ⇒ 6.85
- Passive - Mana Surge
Cooldown Refunded on Unit Kill: 2 seconds ⇒ 2.5 seconds - W - Eye of Destruction
Mana Cost: 70/80/90/100/110 ⇒ 80/90/100/110/120
- Passive - Determination
Heal on Third Stack: 6-74 (based on level) (+10% AD) (+65% AP) ⇒ 3/3.5/4% (levels 1/6/11) (+65% AP) of maximum health
- Base Health Regeneration: 6.5 ⇒ 7.5
- Magic Resistance Reduction: 20/22.5/25/27.5/30% ⇒ 30% at all ranks
Items
Bloodthirster- Engorge Health Requirement for Bonus AD: above 50% health ⇒ above 70% health
- More Like the Rest: Nightstalker passive has been changed to functionally match other untargetable effects. Duskblade will still not block towers.
- Slippery, but not Invincible: No longer makes the owner immune to damage while untargetable.
- But still Slippery: Now destroys incoming non-tower projectiles when triggered.
- Coruscation Damage Amplification: 10% ⇒ 7%
- Item Recipe: Ironspike Whip + Caulfield’s Warhammer + Kindlegem ⇒ Ironspike Whip + Phage + Kindlegem (Note: Total cost unchanged)
- Health: 300 ⇒ 400
- Lifeline Shield: 215-500 (levels 11-18) ⇒ 290-500 (levels 11-18)
- Item Recipe: Caulfield’s Warhammer + B.F. Sword + Kindlegem ⇒ Caulfield’s Warhammer + Pickaxe + Kindlegem
- Combine Cost: 100 ⇒ 525 (Note: total item cost is unchanged.)
- Attack Damage: 65 ⇒ 60
- Health 350 ⇒ 500
- Dragonforce:8 (+8% bonus AD) Haste for Melee Champions
6 (+6% bonus AD) Haste for Ranged Champions ⇒ 16 (+4% bonus AD) Haste for Melee Champions
12 (+3% bonus AD) Haste for Ranged Champions (Note: this is a buff before 200 bonus AD.)
- Bonus Damage Against Champions: 100-180 (based on level) (+30% AP) ⇒ 100-180 (based on level) (+15% AP)
- Health: 300 ⇒ 375
Ready to experience the updates for yourself?
Are you ready to experience the Patch updates yourself and go through the balance changes with your Champion? Buy LoL Riot Points, which will unlock those Champions right away (if you don't have them already) and allow you to customize them with skins. Or buy Special Bundles, these contain a little bit of everything! Buy your LoL Riot Pawns at Gamecardsdirect, the one-stop gift card shop!